In the right hands, a whitesmith can be a devastating dps class with abilities to break, repair and even make weapons. A very fulfilling class to play which doesn’t require huge amount of learning to play successfully, imo anyways. Once you have your BM down pat you’ll be a formidable opponent. Table of Contents
Pros & Cons of Whitesmith
Rundown of stats
Stats/Skills/Gears
Levelling Guide
PvP Guide
Battle Mode
WoE Guide
How to Make Money
Conclusion
Pros & Cons of Whitesmith
Pros
Can Break and repair weapons
Only class that has the ability to upgrade weapons with an extra 10% success chance (At 70 job)
Has a cart for extra weight
High DPS
Cons
Unable to mvp as well as other classes, but still very capable
Spends extra money on spamming CT and using maximum over thrust
Levelling is usually very long and tedious if you’re soloing all the way to 99
Rundown of Stats
Strength
Increases your physical damage
Increases carrying capacity
Very important stat for a WS since it increases your dmg and weight
Agility
Increases ASPD
Increases flee
Fairly important for CT speed, get a medium amount
Vitality
Increases Max HP & regen rate
Reduces chance of being stunned, and reduces the time of how long you get stunned for
Pots heal more with higher vit
Need fairly high vit to reduce stun n heal more, fairly important stat for WS
Intelligence
Increases Max Sp, Mdef & sp regen
Reduces chance of some status effects (sleep iirc)
Not very important, get 1-10 if any, you can always use sp recovery items. Dexterity
Increases Hit rate
Slightly increases ASPD (Not as much as Agility)
Increases forging success chance
Important so you are able to hit things but not as much as other classes due to the bonus hit you get from Weapon Research. Very important if you’re forging. Luck
Increases Crit rate
Slightly decreases chance of status effects
Increases forging success chance
Only important if your forging, other then that you won’t need any luck.
This is the build I would recommend to use for WoE, as well as levelling, although you may have to drop some vit for dex depending on what you’re training on. Has a nice 130 str with 185 aspd and decent HP. Although you will constantly need link to keep up Advanced adrenaline rush, in most decent woe guilds, this shouldn’t be much of a problem. While in PvM you will most likely be using a multipurpose CT weapon anyways such as +7-+10 Quad Diligent Orcish axe, so you won’t need link.
If you are unable to obtain items such as valk armor, Horn of Buffalo and Combat Knife there are other alternatives including the following.
Armor
Meteor Plate – Armor is high and gives an extra 30% resistance to stun and freeze
Glittering Jacket - Not as much armor as meteor but still decent. Also gives +5 Mdef
Saints robe – Pretty much the same as Glittering but slightly less def.
Accessories
Another vesper core 02 – The str bonus is good and you also get 1 def, 3 mdef and 10 atk.
Ring of muscle – Pretty cheap and the str bonus is best you can get for accessory.
Hide Accessory – Either rosary or ring. Rosary for extra mdef and ring if you arn’t confident about switching accessories quickly when you think an asuras coming your way. In this case you would increase your base str so you can have it on always. Having the reflexes to switch effectively and dodge asuras benefits you greatly and is somthing you should work on. It is possible to dodge a ruwach asura if you have precise timing. (Props to Khalin for most of that)
Sight Accessory – Either ring or rosary depending on your situation like before. Simply for sighting hiding/cloaking characters.
Weapon
+7-+10 Quad Diligent Orcish Axe, +8-+10 Double Diligent Morning Star, +7-+10 Diligent War Axe, +7-+10 Triple Diligent Mes (Downside of mes is you’ll need to keep up wep perfection and need link for it to be effective)
Combat knife: A combat knife is a WS best friend. Due to its armor piercing capabilities, overall it is probably the best weapon available and should be every WS’s goal of getting one. The extra 10% resistance to demi-human is just another great bonus to the wep. An icepick is mostly a luxury but can also be an alright investment against high def targets, although it is only situational and most of the time CK is more useful.
Hurricane’s Fury: Indeed this weapon is incredibly strong, but since its two-handed you will be taking 40% more dmg compared to using CK and thara so its place doesn’t belong in woe imo. No point in being able to deal high dmg when you’ll prolly die to 1 SB. Can still be a decent PvM weapon if your not worried about taking larger amounts of damage since you don’t have a shield or arn’t worried about using pots.
Note: Cart Termination is NOT increased by % dmg increasing cards (example: Drainliar, Orc skel, Hydra, etc) only attack increasing cards like Zipper bear and Andre. CT can be elemental.
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